Enchant Starts a brand new zero equity accelerator for gaming and AI startups Applications open now for his three -month program.
The gas pedal is dedicated to the early stage teams on the crossroads of games and artificial intelligence. The fully distant program was founded by Veterans of Sony, Supercell, EA, Ubisoft and Playrix and offers founders of practical product sprints, weekly individual sessions with industry leaders and direct access to a worldwide investor network and allows every startup to carry 100% of its capital.
Enchant Backs Companies construct games, gaming industry tools, AI products and web3 experiences. By deducting office requirements and equity grabs, the accelerator pedal focuses on fast product edition, real traction and warm introduction to publishers, VCS and strategic partners, said Eugenii Unegovskiy, co-founder of Enchant, in an interview with Gamesbeat.
Rolling entry, personal start date
The program is an intensive 12-week route that begins the day on which a team is accepted. Founders apply in the event that they are ready; It shouldn’t be crucial to attend for solid cohorts. From the primary day, every company follows a milestone road map, which incorporates product depth, starting points and preparation for the demo day.
“Founders shouldn't wait for a calendar slot,” said Unegovskiy. “Acceptance triggers sprints, live game tests in the course of the day and construct reviews of shoulder-an-should-shoulder with veterans from triple-a-studios. It is an actual cooperation, not mentoring within the classroom, and it signifies that products come onto the market in weeks and never in months.”
“Zero-equity is a powerful advantage, a good greater advantage being a clean cap table that contributes to the early games and AI teams to finish the longer term rounds faster,” added Aakash Parameswaran, CEO of Fable Fox, a former game designer at Electronic Arts and experts in Enchant. “We work within the trenches from the refinement of core loops to the design of live service folk economies in order that the founders can spend money on players and ship games.”
Why no equity is very important

If you retain capitalization clean within the earliest stage, founders can keep control and remain more attractive for future seeds and series A rounds if the dilution missions are far greater. In addition, Enchant can only be made on the success of the startup, which incentives to do with product winners and donation milestones.
Applications are checked and accepted teams can start immediately. Unegovskiy said, while he was organizing demo days for the beginning of the sport at subscription, he recognized something crucial: Most founders within the early stages don’t fail since the product is weak, since the shop nearby shouldn’t be finished. No playing field, no monetization strategy, no clear idea of how much money you need-or why.
“That's why I got along with people from Supercell, Ubisoft, Sony, EA, King, Xsolla and Oracle – of which I actually have crossed the creators of Tetry, Angry Birds and twine starts with the Creator of Tetry, Angry Birds and the rope, and Ungnowly.
Without cohorts or equity, the corporate offers focused support that helps the founders to search out progress.
“We help with the pitch training, with the Fundraising -Prep, GTM and Monetarization strategy, to grant and UA support, legal and marketing guidelines, in addition to access to tools, credits and partner services price over 500,000 US dollars (cloud -credits, analytics, devols, etc.) Unegovskiy. “It's an easy model: Small monthly fee + successful fee if we help a team to lift or grow – no early dilution.”
The team includes Tim Horton, an experienced gaming manager with greater than 16 years within the lead, business development and partnerships inside the global game industry. Horton helps to optimize the corporate, promote growth and to perform high-quality projects for mobile games, triple-a art, console portion and game development.
Sutton Trout makes a speciality of leadership/strategic partnerships/business development/goal achievement and income. He is an motion -oriented guide with 20 years of experience in games and entertainment. He worked on Supercell, Sony and WB Games. And he helped for complex projects and massive starts like Hogwarts Legacy.
Also within the team is Andrey Feinberg (Kuznetsov), former CIO at GDEV and Nexters. He has greater than 10 years of experience in games, technology and web industry. He helped over 40 offers price over 800 million US dollars and is now an independent consultant who focuses on donations, M&A and strategy for games and interactive entertainment corporations.
Unegovskiy is one in every of the experts because he’s six times founder with experience in game development and AI. Other Experts Include Amir Shaked, Igor Diev, Jun Qion, Oded Lavie, Martin Hoszowski, Kevin Beardslee, Yosef Warburg, Wes Harris, Elvis Fernandes, Han Lee, Faisal Nazir, Tim Gertsen, Hovav Shoshan, Igor Bazhanov, CipTo Addiguno, Casey Dickinson, Rosario Basilotta, Aakash Parameswaran, Maram Japardze and Eugene Volikov.

Unegovskiy, which was not involved in the corporate, she said that the corporate focuses on the cooperation between founders to be able to improve every thing from pitch to the income strategy. It takes a flat -rate monthly fee plus successful fee if it helps a team to gather or grow money. The fee is normally 5% to 10% of the increased amount or a share in sales growth.
“We also reserve the suitable to take a position in future rounds on fashion-friendly conditions-oriented with
Long -term support, not short -term property, ”said Unegovskiy. He also said that mentors and consultants are geared towards the success of the startup.

The company has just opened applications and begins a various mixture of founders within the early stages of game studios as much as AI tool builders in several regions. An essential proportion of interest comes from projects that work on the interface of games and AI and mix creative ambitions with a scalable infrastructure.
“We see strong indicators that the subsequent wave of gaming startups will probably be deeply technically, worldwide and can search for business support without early dilution,” said Unegovskiy.